Rancor (rough model)
Rancor, the first Melee Weapon the player acquires, is a scythe, and balances well between range, damage and speed.
Rancor—Aftermath: Rancor’s unique effect, called Aftermath, causes some attacks, while in Overdrive, to leave a rippling tear in space that, after a short delay to prime itself, hits the first enemy to come in contact with it. In Devil Overdrive, all attacks cause this effect, with each hit.
Rancor—Overdrive: While in Overdrive, with Rancor equipped, Damage Inflicted is increased by 15%, incoming Damage is reduced by 20%, the speed of your movement and attacks is increased by 10%, and you recover bandaged health at a rate of 15% of expended Fuel.
Rancor—Devil Overdrive: The Attack, Defense, and Speed boosts given by Overdrive are doubled. Additionally, stitched health recovers at a rate of 15% of expended Heat.
These stats can be simplified to DASH: Damage, Armor, Speed, and Healing.
Rancor—Combo A:
- A slashing attack, holding the weapon close to the center, with the attack going diagonally down from the left, and fluidly chaining into…
- A mirror of the first attack, forming an “X” of slashes, going diagonally down from the right.
- A wide horizontal slash from left to right.
- A spinning horizontal slash that carries the momentum of A3 and inflicts knock-back. Causes Aftermath in Overdrive.
Rancor—Combo B:
- After A2, pause until the scythe flashes then rapidly press the attack button to spin Rancor overhead, hitting multiple times.
- After the maximum duration (5 hits) of the whirl, there is a spinning sweep followup similar to A4 with the difference that it inflicts knockdown. This followup attack can be canceled out of by dodging, jumping, or inputting a special move before its animation begins. Causes Aftermath in Overdrive. This Aftermath has the Launch property.
Rancor—Sweeping Gust:
- Press and hold the melee attack button to begin charging. Has three levels of charge, each of which increases the maximum range of the attack.
- Release the melee attack button to fling Rancor like a boomerang. When it reaches its max range it will return, bringing back any light enemy it has hit.
Rancor—Gale:
- While locked on, press forward and the melee attack button to rush forward while spinning, hooking light enemies you pass through. Leaves Aftermath in Overdrive.
- At the end of the rush, hooked enemies are knocked back with one final spin.
Rancor—Maelstrom:
- While executing Gale, rapidly press the melee attack button to instead follow up the rush with a whirling attack that draws in nearby enemies, like a more powerful version of Combo B. In Overdrive, creates a large field of aftermath, but significantly drains fuel.
Rancor—Rising Wind:
- While locked on, press backward and the melee attack button to back-flip and launch enemies into the air with an upward slash.
- Holding the attack button causes you to also rise into the air.
Rancor—High Pressure:
- During Rising Wind, while locked on and pressing forward, press the melee attack button to chain into a an overhead slash that knocks enemies to the ground while simultaneously pushing you higher into the sky.
Rancor—Dust Devil:
- While locked on, press back to forward then the melee attack button to charge forward with an upward slash that launches enemies. Dust Devil can be used in air.
Rancor—Head Splitter:
- While locked on in midair, press forward and the melee attack button to dive down with a powerful slash. Inflicts knockdown.
- Upon impact with ground, hits again, inflicting knock-back.
Rancor—Downdraft:
- While midair, press the melee attack button to perform a crescent slash that inflicts knockdown.
Rancor—Steel Cloud:
- While locked on in midair, press backward and the melee attack button to spin in midair, hitting multiple times. In Overdrive, creates a ring of Aftermath.
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