Investigation 1, Day 0
Moon phase: Waning Gibbous
October 31st, 1920
Steven “Werewolf Steve” Lowell, a heretofore fledgling parapsychologist studying at the Laguna Bay (no actual body of water involved) Athenaeum, founds Werewolf Club, formally called [something that I’ll have the recording experts forward to me when possible] on Halloween Night. The members are a wealthy dilettante with certain occult learnings, who goes only by “Fawn”, his well-paid and long-suffering doctor, the former field surgeon Asif Macrae M.D., and Ernest Elliot, who, commissioned to print the posters advertising this first gathering, had himself found the event interesting enough to be worth joining. They do some preliminary searching in the woods but find nothing but a misidentified paw print and a herd of deer so nice that everyone regains a little bit of sanity, thanks to a critical success on listen. They do also encounter a cougar that acts strangely wolfish. As they approach a section of the Diggins, some of the members find themselves briefly influenced by a psychic field, pulling their chakras into unnatural alignments reminiscent of psychosomatic werewolfism. Both Ernest and Steve are temporarily reduced to animal (wolf, specifically) intelligence and ability to speak. They take shelter from the moonlight - which they blame for their affliction - in the mouth of an abandoned mine. Eventually, after stumbling around in the forest, they return to their homes and beds. Little do they know, their activity has drawn the attention of Steve's alma mater, and unseen eyes are already upon them.
Saturday, August 14, 2021
Where Wolf, Club?
Labels:
Call of Cthulhu,
Campaign 2,
Day 0,
Horror,
Investigation 1,
TTRPG
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